Blender MoGraph: Sports Bumper



In this course, Sergei Prokhnevskiy will teach you how to create a sports bumper in Blender 2.8 using a gaming engine called Eevee.

Eevee is a fast render engine, which makes this a great time-saving option! ..And that’s what Ukramedia’s all about.

What is Blender?

“Blender is the free and open-source 3D creation suite. It supports the entirety of the 3D pipeline—modeling, rigging, animation, simulation, rendering, compositing and motion tracking, even video editing and game creation. Advanced users employ Blender’s API for Python scripting to customize the application and write specialized tools; often these are included in Blender’s future releases. Blender is well suited to individuals and small studios who benefit from its unified pipeline and responsive development process. Examples from many Blender-based projects are available in the showcase.”

Who is Sergei Prokhnevskiy?

Sergei Prokhnevskiy is a Charlotte, NC based motion graphics designer, an online tutor, and an entrepreneur. Sergei is known for his quick and practical After Effects tips and tricks on YouTube, where he generated well over 4 million views on his tutorials. He has authored an online video course on After Effects Expressions and developed scripts for After Effects. He is also a former senior motion graphics designer at Fox Sports where he worked on graphics for NFL, Super Bowl, MLB, World Series, College Football, NASCAR, Women’s World Cup, and NASCAR Race Hub.

Sergei was featured on the School of Motion Podcast,,,, Adobe, and others.

You may have seen Sergei represent Adobe at NAB, IBC, and Adobe Max.